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red = (200,0,0)
green = (0,200,0)
black = (0, 0, 0)
bright_red = (255,0,0)
bright_green = (0,255,0)
pygame.display.flip()
screen.blit(face1, (0,0))
panel_switch=0
find=0
fan=0
bath=0
bed=0
curtain=0
# 글자 설정
def text_objects(text, font):
textSurface = font.render(text, True, black)
return textSurface, textSurface.get_rect()
# 버튼 정의
def button(msg,x,y,w,h,ic,ac,action=None):
global err
global panel_switch
global find
global fan
global bath
global bed
global curtain
mouse = pygame.mouse.get_pos()
click = pygame.mouse.get_pressed()
if x+w > mouse[0] > x and y+h > mouse[1] > y:
pygame.draw.rect(screen, ac,(x,y,w,h))
if click[0] == 1 and action != None:
if action == "play":
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