Page 808 - 2
P. 808

Main.class.getResource("../images/" + trackList.get(selectscreen *
            4 + 3).getMusicenteredbar()));
                            MusicBarbutton4.setIcon(MusicBar4);
                            MusicBarbutton4.setVisible(true);
                    }
                    Rightbutton.setVisible(true);
                    Leftbutton.setVisible(true);
            }
            public void selectLeft() {
                    if (selectscreen == 0)
                            selectscreen = (int) ((trackList.size() - 1) / 4);
                    else
                            selectscreen--;
                    musicbaroff();
                    musicbar(selectscreen);
            }
            public void selectRight() {
                    if (selectscreen == (int) ((trackList.size() - 1) / 4))
                            selectscreen = 0;
                    else
                            selectscreen++;
                    musicbaroff();
                    musicbar(selectscreen);
            }
            public void gameStart() {
                    Note.pressed = false;
                    musicbaroff();
                    infoexitbutton.setVisible(false);
                    musicselected = false;
                    isgamestart = true;
                    backButton.setVisible(isgamestart);
                    background                                     =                                     new
            ImageIcon(Main.class.getResource("../images/startbackgroundImage.png")).getImage();
                    game        =       new        Game(trackList.get(nowselected).getTitle(),      difficulty,
            trackList.get(nowselected).getGameMusic(),
                                    trackList.get(nowselected).getIsKorean());
                    game.judge = "";
                    game.start();
            }
            public void gameEnd(){
                    game.judge="";
                    isgamestart = false;
                    if (game.combo > game.nowCombo)
                            game.nowCombo = game.combo;
                    game.close();


                                                         - 808 -
   803   804   805   806   807   808   809   810   811   812   813