Page 94 - MDP2022-3
P. 94

}
                                for  (int  y  =  0;  y  <  4;  y++)  {
                                    for  (int  x  =  0;  x  <  4;  x++)  drawLine(color,x,0,3,x,3,y);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                side  =  5;  break;
                            case  13:
                                for  (int  y  =  0;  y  <  4;  y++)  {
                                    for  (int  z  =  0;  z  <  4;  z++)  drawLine(color,z,0,0,z,y,3);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                for  (int  y  =  3;  y  >0  -1;  y--)  {
                                    for  (int  x  =  0;  x  <  4;  x++)  drawLine(color,x,0,0,x,3,y);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                side  =  6;  break;
                            }
                        }
                    if  (side  ==  4)  {
                        switch(random(15,20))  {
                            case  15:
                                for  (int  y  =  3;  y  >  -1;  y--){
                                    for  (int  z  =  0;  z  <  4;  z++)  drawLine(color,3,3,z,y,0,z);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                for  (int  x  =  0;  x  <  4;  x++)  {
                                    for  (int  z  =  0;  z  <  4;  z++)  drawLine(color,3,3,z,0,x,z);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                side  =  1;  break;
                            case  16:
                                for  (int  y  =  3;  y  >  -1;  y--)  {
                                    for  (int  z  =  3;  z  >  -1;  z--)  drawLine(color,3,0,z,y,3,z);
                                    flushBuffer();
                                    clearBuffer();
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