Page 96 - MDP2022-3
P. 96

clearBuffer();
                                    delay(animationSpeed);
                                }
                                for  (int  x  =  0;  x  <  4;  x++)  {
                                    for  (int  z  =  0;  z  <  4;  z++)  drawLine(color,z,3,3,z,x,0);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                side  =  1;  break;
                            case  21:
                                for  (int  y  =  3;  y  >  -1;  y--)  {
                                    for  (int  z  =  3;  z  >  -1;  z--)  drawLine(color,0,z,3,3,z,y);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                for  (int  y  =  3;  y  >  -1;  y--)  {
                                    for  (int  z  =  0;  z  <  4;  z++)  drawLine(color,0,z,3,y,z,0);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                side  =  2;  break;
                            case  22:
                                for  (int  y  =  3;  y  >  -1;  y--)  {
                                    for  (int  z  =  0;  z  <  4;  z++)  drawLine(color,z,0,3,z,3,y);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                for  (int  y  =  3;  y  >  -1;  y--)  {
                                    for  (int  x  =  0;  x  <  4;  x++)  drawLine(color,x,0,3,x,y,0);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
                                side  =  3;  break;
                            case  23:
                                for  (int  y  =  3;  y  >  -1;  y--)  {
                                    for  (int  z  =  0;  z  <  4;  z++)  drawLine(color,3,z,3,0,z,y);
                                    flushBuffer();
                                    clearBuffer();
                                    delay(animationSpeed);
                                }
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