Page 428 - MDP2022-3
P. 428

public  void  LightOff()
                    {
                            girlToiletLight.SetActive(false);
                            audio.Stop();
                            audio.Play();
                    }




                    private  void  OnTriggerEnter(Collider  other)
                    {

                            if  (other.gameObject.tag  ==  "Player"  &&  !isTricked)
                            {
                                    StartCoroutine(DoorOff());
                                    isTricked  =  true;  //한번이라도  트리거enter를  했다면  실행안되게하는  함수
                                    IsPlayerIn  =  true;  //플레이어가  들어옴을  알려줌

                                    StartCoroutine("LightControl");
                            }

                    }

                    private  void  Update()
                    {
                                    GameObject.Find("Girl_Toilet_Door_").GetComponent<XRGrabInteractable>().enabled   =
            can_open;
                    }
            }


            using  System.Collections;
            using  System.Collections.Generic;
            using  UnityEngine;


            public  class  GirlGhostKill  :  MonoBehaviour
            {
                    public  Transform  player;
                    public  Vector3  offset;


                    public  GameObject  mainCamera;
                    public  GameObject  subCamera;
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